New Camelot Unchained Concept Art and Video Show Banshees, Animation Cycles

It’s been a little while since when I had a chance to post about Camelot Unchained, but today City State Entertainment posted a new update, showing more early-production assets about the successfully kickstarted RvR MMORPG.

We got some lovely pieces of concept art showing ideas for everyone’s favorite screaming undead: the banshee, and a few animation cycles showcasing a Tuatha De Danann model as he rolls and tumbles to figure out approximate timing, core game play, and cape interaction.

The official backers’ forums are also up and running, and backers are being invited to it in batches. As any MMORPG forum, conversation is already quite lively and spirited, and hopefully it’ll serve as a forge for good ideas that could go into the game.

Finally, the PayPal donation page is soon going to be discontinued, so if you want to contribute to the game’s funding and get your backer’s rewards, you still can, but the chance won’t last much longer. but without further ado, I’ll let the assets speak.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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