New Code of Princess Screenshots and Art Show Characters, Lots of Skin.

Today Agatsuma Entertainment released a new batch of screenshots and artwork of Code of Princess, the side-scrolling action game that will be released on the Nintendo 3DS next spring (in Japan of course).

The gameplay has been associated to the classic Guardian Heroes, and will include RPG elements, alongside the lovely character design of Kinu Nishimura, a former lead artist for Capcom that designed most of the characters of the Street Fighter series.

What’s quite funny is that Agatsuma is known in Japan for producing games for a very young audience, while Code of Princess shows a metric ton of skin. Which is alright, as our Alexa rightly says.

Today’s screenshots and artwork focus mainly on battle, and on the introduction of the selectable characters of the game: 

Solange Blanche Fleur de Lys is the princess of the title. She fights using a holy sword given her by her father (probably balancing the huge weight thanks to some other huge assets). Her kingdom is now in ruins, and she needs to do battle in order to restore its former glory.

Ari Vuavua is a thief. She has the appearence and personality of a tomboy but she’s a good person deep inside, even if she can be definitely blunt.

Lady Zozo is a zombie girl. She made herself immortal in order to further study the darkest depths of magic. She’s rather taciturn, probably due to the fact that she has no tongue. She can speak and cast spells thanks to a magic skull hanging from her staff. And yeah, she also wears a scarf with “Milk” embroidered on it. Zombies in the Code of Princess universe are weird.

Allegro Nantabile Cantabile is an elf and a bard. She’s always trying to get people’s attention and she’s rather narcissistic. She can use her guitar both to entertain and as a weapon, releasing deadly soundwaves.

Agatsuma also shared some preliminary sketches of Solange that were used to create the key art for the game and a PVC figure by the Japanese figure maker Empty.

Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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