New Details Revealed for The Legend of Zelda: Breath of the Wild’s Dungeons

It seems that dungeons might be quite different this time around.

on February 11, 2017 1:56 PM

While The Legend of Zelda: Breath of the Wild is now less than three weeks away from release, there’s still a lot we don’t know about it. Nintendo has decided to be pretty secretive with their newest entry in the Zelda series and that has left fans with a lot of questions. One of the most questioned aspects of this new game has centered around the dungeons, which is an area that Nintendo has specifically been very quiet about. However, some new info from Game Informer finally sheds some light on this aspect of the game after they were able to play through a dungeon to completion.

One of the biggest changes it seems is that it seems that each dungeon in the game won’t revolve around a specific item for you to obtain. Longtime Zelda fans know that most dungeons typically center around a key item that you will acquire midway through. This however seems to no longer be the case in Breath of the Wild. This means that you will no longer defeat each boss in the dungeon with the item that you would normally acquire and you’ll instead only be able to rely on the weapons you bring in with you.

Also of note is the removal of the compass. This item has been in most Zelda games since the original title on NES but it seems that will no longer be the case. Additionally, the map of each dungeon is now quite different and is instead presented as a 3D model. The article also points out that the dungeon they played through did seem smaller from previous ones in the series, but this may not be indicative of all dungeons in Breath of the Wild.

If you’re disappointed with any of these changes then remember, there are new miniature dungeon-like areas for you to explore in this game called shrines. These shrines are typically only one room and they center around a puzzle for you to solve. Nintendo has already confirmed that there are over 100 shrines in Breath of the Wild so even if the main dungeons do end up being smaller than in previous titles, there will be plenty more for you to explore.

The Legend of Zelda: Breath of the Wild is right around the corner and launches on both the Wii U and Nintendo Switch on March 3rd.

 

 /  Staff Writer
Logan Moore is a Staff Writer at DualShockers located out of Indianapolis. He is also an audio and video production student at IUPUI who spends his free time podcasting at Model Citizens Media or micro-managing his fantasy baseball team.