New Developer Diary Takes You Behind The Scenes Of The World Of Rain

By Masoud House

August 1, 2013

Thanks to the Playstation Blog, gamers can get another peek at the world of Rain, this time with a little insight from the developers at Sony’s Japan Studio and PlayStation Camp.

In the video, which you can view below, you’ll see game director, Yuki Ikeda, lead level designer, Tomoharu Fujii, art director Seiichi Terashima, and enemy designer Tomokazu Oki, all of whom talk about the idea of Rain representing the terrifying, confusing experience of being lost as a child in an unknown environment, and how their direction emphasizes that feeling in the game.

Rain will be coming to the PlayStation Network later this fall. Check out both the Rain story trailer and six-minute demo for a closer look at the game.


Have something to tell us about this article?
Let us know

Video Trailers

Wreckfest - Tournament Update August 2021
Tetris® 99 - 23rd MAXIMUS CUP Gameplay Trailer
Masoud House

Born and raised in video games and "geek culture," Masoud has been bred off of fantasy worlds his entire life and doesn't see anything wrong with that. He loves RPGs (especially TRPGs), sandbox games, the sci-fi genre, dieselpunk, art deco, and anything that allows him to create. Having graduated from John Jay College with a degree in English and a minor in Creative Writing, Masoud hopes to one day pen the same novels, comics, movies, and video games he enjoys escaping into when the real world gets too boring.

Read more of Masoud's articles

Got a tip?

Let us know