In the first Kickstarter update for Divinity: Original Sin we saw how to create a simple quest centered around a butcher gone rogue with the editor that will be shipped with the game.
Today we got another update starring 3D Artist Leslie Van den Broeck as he plays further with the editor to generate a scenario in which the butcher actually managed to break free of his cave after winning the battle against the heroes.
The video, that you can check out below, really shows how powerful the editor can be. I don’t know about you, but I’m personally getting almost more excited to play with it than with the game. It’s not that I’m not interested in the game, mind you, but the editing tools really looks fantastic.
Want to help getting that great toy in everyone’s hands? You can pledge your support for the game (that gathered $386,687 and is very near to its goal now) here.