New Info on Titanfall’s Weapons, Progression and More Emerge; No Rumble for Xbox One’s Triggers

on March 2, 2014 9:01 AM

Titanfall is approaching its release fast, and Respawn Entertainment is shedding light on several aspects of the game , giving us a better idea of what we can expect on March 11th.

Community Manager Abbie Heppe shared on Twitter that the full game will include more weapons for pilots than those that were shown by the beta. We also learn that XP distribution will be different depending on what mode we’ll play.

Many hoped that the game would support the rumble feature of the Xbox One’s triggers at launch, but Ms. Heppe mentioned that unfortunately that won’t happen, which is a pity considering that many see Titanfall as the console’s upcoming killer application. In addition to this, she wrote that she doesn’t believe that stats will transfer from the Xbox 360 to the Xbox One version of the game, but she’ll get confirmation on that (we’ll post an update as soon as she does).

Respawn’s co-founder Vince Zampella also mentioned that the problems that plagued gamers trying to play on PC with an Intel HD video card have been solved by Intel itself, but a video driver update will be required.

There are only nine days left to the fall of the Titans. Is your body ready?

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.