New MediEvil Details Released on the Game’s Combat and What Carried Over from the Original Game
With MediEvil launching this October, more details have been released thanks to a new demo at Gamescom.
Thanks to the PlayStation Blog, we finally have new details on the remake of 1998’s MediEvil, which is launching this October.
For newcomers playing MediEvil, Gillen McAllister over at PlayStation describes the game as having a Dark Souls feel to it. The game isn’t a simple hack-and-slash and enemies can do serious damage to you. Some of the weapons you’ll find break down over time and players need to unlock or unlock new weapons in order to expand your load out. Additionally, the levels are compact and are filled with plenty of secrets and shortcuts.
As for players that experienced the original, the game maintains its original horror art style and personality. Additionally, the game’s original music is featured in the game alongside Jason Wilson who rerecorded his dialogue from the original game. Besides a new look for the world map and a hub world filled with weapon upgrades, the original levels have remained in tact. As someone who never played the original, the game’s fun art style and challenging gameplay is making me want to play it for the first time when it comes out later this year.
MediEvil launches on October 25 on PlayStation 4. The game is available for preorder on Amazon now.
This post contains affiliate links where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.