New Patch and Fire Sale DLC Hits PC Version of Homefront

A new patch (1.0.42) and the Fire Sale DLC are now available to download through Steam for the PC version of Homefront, and they bring with them a lot of changes. To see the full list of patch notes check after the break.

New Achievements:

  • Action Hero – Bail out of a helicopter, killing an enemy with the falling vehicle.
  • Destructive Duo – Kill 5 enemies from the second seat of the Apache in one run.

Game Feature Additions:

  • Kill assist points can now be earned by playing a large role in destroying a player driven vehicle, without landing the final blow.
  • Logitech LCD keyboard support.
  • Support for DLC Pack 1 has been added.

Dedicated Server Tool:

  • When player list refreshes, selection is now maintained.
  • Admin kill messages are now only shown to the killed player.
  • Added high ping kick to the admin tab of the dedicated server tool.
  • Adds player pings to rcon in the form of PLAYERPING: ping – Displays on the player list on the rcon tool.
  • Functionality for private slots has now been added.
  • – In the dedicated server tool choose an amount of private slots to take out of the max player count and add a clan tag. Any player that is a part of the group with the given clan tag (whether or not they are currently using it) can join privately.

Balance:

  • M249 – Decreased damage values vs. limb, arms and default material.
  • SCAR MG – Decreased damage values vs. limb, arms and default material.
  • ACR – Decreased damage values vs. limb, arms and default material.
  • SCAR Rifle – Decreased damage values vs. limb, arms and default material.
  • T3AK – Decreased damage values vs. limb, arms and default material.
  • M16 – Increased damage values chest, abdomen, arms, and legs.
  • M4 – Increased the minimum damage values to be more effective at range vs. head, chest, abdomen and default materials.
  • XM10
  • – Decreased damage values vs. arms, legs, chest, abdomen, and default materials.
  • – Weapon is now slightly less damaging at short range.
  • – Increased damage values slightly vs. chest and abdomen.
  • – Weapon is now slightly more damaging at long range.
  • M9 – Decreased minimum and maximum damage vs. default, arms, limbs (min damage decreased to be slightly less effective at long range).
  • SV45 – Decreased damage values vs. arms, legs, chest, abdomen, and default materials to be less effective than the Diablo at close range, and more effective than the Diablo at long range.
  • Diablo
  • – Decreased maximum damage values vs. arms, legs, and default materials to be slightly less damaging at close range.
  • – Increased maximum damage values vs. chest, abdomen to be slightly more effective in close range.
  • 870 Express Shotgun
  • – Slightly decreased the spread from standing position.
  • – Slightly increased the damage range. The weapon is now more lethal at long range.
  • – Increased damage vs. arms, legs, head, chest, abdomen, and default materials.
  • Rocket Launcher – Increased damage slightly vs Heavy Tank, LAV, and Humvee (now takes 1 less RPG to kill).
  • Air Assault Missile – Increased damage values vs. both the LAV and Heavy Tank (based on forum survey feedback).
  • Ground Anti-Tank Missile – Increased damage values vs. both the LAV and Heavy Tank (based on forum survey feedback).
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John Colaw

John is what you might call something of a badass. When he's not writing about games or playing them, he's playing in the Kansas City band "Documentary" and drinking as many different beers as often as he can. He's a huge comic nerd in the best sense of the term, with a particular love for the Creator Owned movement.

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