New Saints Row IV Developer Diary Shows How You Can Go Crazy With Superpowers

on August 13, 2013 9:29 AM

The addition of superpowers in Saints Row IV changes the way the game is played quite radically. They actually made an appearance in Saints Row: The Third, but it was mostly an easter egg.

Today Volition released a new developer diary starring Senior Producer Jim Boone, Creative Director Steve Jaros and Art Director Steve Quirk as they explain the change, showing us quite a lot of juicy and superpowered gameplay in the process.

You can check it out below, and start planning on how to tear the alien virtual reality to bits… Yes, I went there…

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.