The latest sensation in the gaming industry is none other than Amazon's New World, and it has managed to receive quite good reviews so far.

  • MORE: How To Travel To Cutlass Key & Complete The Trial Of The Gladiator in New World

Like many other MMOs out there, there are several aspects players need to consider while playing the game. Be it the weapons, or the attributes of their character, they can play a crucial role in the game. Here is all you need to know about attributes and Territory Standing.

New World Attributes Guide

If you have played games like Dark Souls and other RPGs, you might be well aware of what attributes are. Attributes define certain aspects of a character, and depending on the number of points you invest in each attribute, a particular aspect of a character gets better. In New World, attributes are separated into five categories.

Strength

The Strength attribute defines how much damage you will inflict upon enemies with your strength weapons. Here are the weapons which this attribute affects.

  • Great Axe 
  • War Hammer 
  • Hatchet 
  • Sword 
  • Spear 

Depending on the number of points you invest in this attribute, the damage of the weapons will change. Higher the strength, the more damage you will inflict on the enemies.

  • 50 Strength: +5% damage to melee light attacks; +10% mining speed
  • 100 Strength: +10% damage to melee heavy attacks; +20 encumbrance
  • 150 Strength: +50% stamina damage from melee light and heavy attacks; -10% decrease in weight of mined items
  • 200 Strength: +10% damage on stunned, slowed, or rooted enemies; +10% mining speed
  • 250 Strength: Stamina regen is faster during melee attacks; +10% mining yield increase
  • 300 Strength: Melee attacks gain GRIT; 25% chance to mine an ore with a single swing

Dexterity

Just like Strength, Dexterity also affects the damage, but of different weapons. Here are the weapons which it affects, along with the perks.

  • Bow 
  • Rapier 
  • Musket 
  • Spear 
  • Hatchet 
  • Sword 
  • 50 Dexterity: +5% crit chance; +10% skinning speed
  • 100 Dexterity: +5% thrust damage; +20% haste for 3s after skinning
  • 150 Dexterity: Dodges cost 10 less stamina; -10% decrease in weight of skinned items
  • 200 Dexterity: +10% bonus backstab and headshot damage; +10% skinning speed
  • 250 Dexterity: +10% bonus crit damage on stunned, slowed, or rooted enemies; +10% skinning yield increase
  • 300 Dexterity: Guaranteed crit after dodge roll (once per 10s); ammo has 15% chance of being returned

Intelligence

Unlike Strength and Dexterity, Intelligence only affects a limited number of weapons.

  • Fire Staff 
  • Ice Gauntlet 
  • Rapier 
  • Musket 
  • 50 Intelligence: +10% damage to light and heavy magic attacks; +10% harvest speed
  • 100 Intelligence: +10% crit damage; +5% chance for 1 Azoth while harvesting
  • 150 Intelligence: +15% elemental damage; -10% decrease in weight of harvested items
  • 200 Intelligence: +10 mana after a dodge; +10% harvest speed
  • 250 Intelligence: +30% duration to damage over time spells; +10% harvest yield increase
  • 300 Intelligence: +30% damage on first hit on full health target; -10% reduction in Azoth fast travel cost

Focus

Focus only determines the damage of the Life Staff.

  • 50 Focus: +10% mana regen rate; +10% fishing line tension
  • 100 Focus: +20 mana; +10% salvaging yield increase
  • 150 Focus: +20% healing output; -10% decrease in carry weight of fish
  • 200 Focus: +20% casted buff duration; +10% fishing line tension
  • 250 Focus: +30 mana on any self or group kill; +10% increase to caught fish size
  • 300 Focus: When your mana hits 0, gain 200% mana regen for 10s (60s cooldown); -10% cooldown reduction for Inn fast travel

Constitution

Lastly, Constitution doesn't affect any weapon damage at all, and only affects your overall Health.

  • 50 Constitution: All health consumables 20% stronger; +10% logging speed
  • 100 Constitution: Increase max health by 10% of physical armour; -10% reduction on tool durability loss
  • 150 Constitution: -10% crit damage taken; -10% decrease in weight of logging items
  • 200 Constitution: +20% armour; +10% logging speed
  • 250 Constitution: -80% damage reduction when at full health (60s cooldown); +10% logging yield increase
  • 300 Constitution: +20 duration of stun, slow, and root spells; 25% chance to chop down a tree in a single swing

New World Territory Standing Guide

Territory Standing is a crucial aspect of New World. The higher your territory standing is, the more reputation you will have for a given territory. Here are the Territory Standing Upgrades in the game.

  • Faction Token Gain- Increases the amount of Faction Tokens you gain.
  • Gathering Speed- Increases your Gathering Speed.
  • Housing Items- Increases the space for housing items
  • House Ownership- Enables you to buy a house in a territory.
  • Property Tax Reduction- Reduces the weekly Property Tax.
  • Standing Gain- Increases the Reputation you gain after completing various tasks.
  • Station Fee Reduction- Reduces Refining and Crafting station fees.
  • Storage Space- Increases the Storage Space
  • Trade Tax Reduction- Reduces the tax for buying and selling in the Trading Posts.
  • XP Gain- Increases the XP Gain.