The release of Amazon Game Studio's first MMO RPG, New World, finally arrived today (September 28), and with it, a brand new day one update.

Players had plenty of opportunities to get hands-on with New World before the official release today, mainly in the form of closed and open betas. As expected, the developers used the New World betas to take on board any player criticisms and feedback so that they could implement some changes for the final release.

So even if you were lucky enough to play in the New World beta, you can expect a completely different experience today as some important changes have been made.

To find out exactly what changed from the New World beta to the official release, check out the day one patch notes right here in this article.

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New World Server Launch Times

Although New World is being released worldwide today (September 28), the server launch times will differ depending on your region.

At the time of writing, some players will already be jumping into the brand new MMO RPG, whilst others may be waiting another few hours.

According to the New World Twitter account, the game's servers will go live at 8AM PDT / 8AM EDT / 8AM CEST / 8AM BRT / 9PM AEST.

If you're one of the many fans around the world still waiting for the servers to go live in your region, check out the day one patch notes below to kill some time and find out what's waiting for you.

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New World - Day One Patch Notes

Below you will find the official patch notes for the day one update that was released alongside New World earlier today (September 28). These patch notes were taken directly from the official New World Forum.

World Experience

World

  • Fixed the following to respawn rates for named AI that are required for Quest completion:
    • Master Henry
    • Gheist Maliko
    • Pastor Walsh

Quests

  • Fixed a bug that caused completing certain side quests could block players from being able to advance the quest “Corruption Encroaching”.
  • Addressed an issue where by resetting “The Ritual” quest, players would lose the Heartgem needed to complete the quest.
  • Updated Barkimedes quests to address an issue where players could leave mid-Expedition and stockpile quest items for extra quest turn-ins.
  • Unlocked the Main Story Quests after “The Depths” Expedition – the Main Story will now take players all the way to Shattered Mountain.
  • Various VO and Text fixes and tweaks.

Tech

  • Fixed an issue in the Windsward “Sole Survivor” quest where sometimes the quest would not update when approaching the Watcher.
  • Fixed an issue causing Hapless Howe animations to not play correctly.

AI

Notable Bug Fixes

  • Fixed multiple bugs preventing AI from properly leashing or spawning in invalid areas

Combat

Notable Bug Fixes

  • Fixed an issue that caused players to become permanently stuck in the exhausted state.
  • Speed hack prevention added.
  • Fixed an issue that caused War to get stuck in the setup phase.
  • Fixed an issue that allowed players to receive PvP rewards from duels by drowning after the duel is complete.
  • Fixed an issue that caused PvP flag to stay active in sanctuaries if the player dodge rolled across the border.
  • Fixed an issue that caused the Iced Refresh perk from the Ice Gauntlet to activate from abilities other than the Mighty Spike ability.
  • PVP damage scale adjusted to lessen the gap between high/low level players.

Economy/Progression/Rewards

Notable Bug Fixes

  • Fixed an issue that allowed players to use the item hotbar to duplicate items.
  • Fixed an issue that caused T4 and T5 Azoth Staves to be unavailable.
  • Fixed an exploit where a War Declaration mechanic could be used to duplicate coin.
  • Fixed an issue that caused a player’s PvP Reward Value did not reset if they respawned at a camp.
  • Adjusted the “Recall” function in the Game Menu to enable players to recall to the Watchtower of the beach they started at. After binding to an Inn the Recall function will return players to that Inn.

UX/ UI / Social

Streamer Mode

  • We added a new streamer mode that will allow streamers and players to hide notifications and avoid interaction with other players to improve their overall experience while playing the game.
  • Players can turn on streamer mode in the following ways:
    • Slash commands in chat: /busy or /dnd
    • The new “Social” Tab in the Settings Menu

Polish and New Additions

  • Reduced the number of days a governor has to be absent before a consul automatically replaces from 30 to 15 days.
  • VOIP is now disabled for the first 3 hours after character creation to limit poor voice behavior.
  • Activated Twitch Spotlight and Twitch Sub Army features.

Notable Bug Fixes

  • Fixed an exploit that allowed players to take PvP missions without being flagged (via exploiting dueling)
  • Fixed an exploit that allowed companies to be able to repeatedly declare war during the Invasion lockout period (but before the Invasion was scheduled) to duplicate coin from “refunded” war declaration costs.