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NieR: Automata Director Yoko Taro Is Thinking About a New IP; Would Like to Work on King's Knight

Yoko Taro has been thinking about a possible new IP. Yet, among the existing ones owned by Square Enix, he'd like to work on King's Knight.

April 6, 2018

Over a year has passed since the release of NieR: Automata and after the launch of the mobile game SINoALICE, we don’t really know what director Yoko Taro has been up to.

Considering the fact that most know him for NieR and Drakengard, many probably wonder whether he has been thinking about new IPs. DualShockers asked him exactly that during a chat at PAX East.

The quirky and adorable masked developer mentioned that, since he normally lives on day by day, he doesn’t usually think about what big thing he’d like to do next, and he doesn’t have a strong motivation to come up with new IPs. Yet, coincidentally, he has been wanting to think of a new IP lately, and he has started looking into it. That being said, the nature of that new IP is a secret, and the possibility that it won’t work out at all is highly likely.

We also asked Yoko Taro if there is an existing IP owned by Square Enix that he would like to work on. While his response was a “no comment” on our suggestion (made partly in jest, of course) about Final Fantasy XVI, he did mention that he would like to work on King’s Knight, since it’s a shooter game and he enjoys the genre.

For those unfamiliar with the title, King’s Knight is a 1986 classic for NES and MSX that was indeed a hybrid between a scrolling shooter and an action RPG. It served as the inspiration for the 2017 mobile title King’s Knight: Wrath of the Dark Dragon.

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If you’re unfamiliar with Yoko Taro’s latest work NieR: Automata, you can check out our review. It’s currently available for PS4 and PC. If you want to grab a copy, you can do so on Amazon.

[On-location reporting: Jordan Boyd]

This post contains an affiliate link where DualShockers gets a small commission on sales. Any and all support helps keep DualShockers as a standalone, independent platform for less-mainstream opinions and news coverage.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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