NieR: Automata Gets More Gameplay and Image Showing Fishing and Impressive Environments

Square Enix reveals even more gameplay of NieR: Automata at Taipei Game Show, showing fishing and more exploration.

on January 22, 2017 2:37 AM

During a stage event at Taipei Game Show in Taiwan, Square Enix showcased even more gameplay of NieR: Automata.

The footage, which was presented by Producer Yosuke Saito and YoRHa 2B’s Voice Actress Yui Ishikawa is basically the follow-up of the gameplay that was shown during another stage event earlier today, starting exactly where that one left off, on a giant tower that can be climbed to find a chest and take in an impressive vista of the surrounding area.

We get to see the first footage of fishing using the pod, which unfortunately did not manage to catch anything. If you want to see what an actual fish looks like, you can check out the screenshots recently published on Famitsu.

After the failed attempt at fishing, we’re treated to some more explorations and vistas, including a large collapsed highway, with the gameplay ending in front of a giant derelict building.

On top of that, we also get to see an additional screenshot showcasing the ruined amusement park area.

You can check out the video below, and the picture at the bottom of the post. If you want to see more, you can enjoy more recent gameplay showcasing questing and customization, and my playthrough on PS4 Pro of the demo released in December. If you want to try said demo out for yourself, you can find the North American version here, and the European version here. It weighs 4.4 gigabytes of download, but it’s very much worth it. As an additional bonus, both version include dual audio, Japanese and English, and a whole bunch of fun.

NieR: Automata will launch in Japan for PS4 on February 23rd, in North America on March 7th, and in Europe on March 10th. A PC version on Steam has also been scheduled for this year, but no release window has been announced for that one just yet.

NieR (1)

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.