PS4/PS Vita Exclusive Nights of Azure 2 Delayed For the Second Time in Japan to Improve Quality

Japanese fans will have to wait longer for Nights of Azure 2, and the second delay brings no specific release window besides "2017."

on January 16, 2017 3:31 AM

Today Koei Tecmo announced with a press release that its upcoming bishojo JRPG Nights of Azure 2 will be delayed for the second time.

The game was initially supposed to launch in Japan on December 22nd, but it was delayed to February. Now we learn that the release next month has been postponed again to a more generic “2017.” No month or further window was specified.

The reason is the same Koei Tecmo usually provide when they inevitably delay nearly all of their games in Japan, and it’s to further improve quality.

The announcement included a comment by Producer Keisuke Kikuchi, who mentioned that a bit more patience from the fans will allow the team to create a game that will satisfy their expectations.

Kikuchi-san of course apologized for the delay, mentioning that when the game was delayed for the first time, the team promised to add a new Lily (a female companion to the main heroine) and to add a mechanic that would allow lilies to fight in swimsuits. This time around he did not make specific promises, but he pledged to implement additional new features, which will be revealed at a later time alongside the new release date.

Of course, we’ll let you know as soon as a new release date is announced. The game’s western release has been confirmed as well, but there is no launch window besides a generic “2017.”

If you want to see more of the game, you can check out the latest trailer, and a recent batch of screenshots.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.