Nintendo Extensively Details Hyrule Warriors and Hyrule Warriors Legend Upcoming DLC and Season Pass Releases

on March 18, 2016 11:08 AM

We have known for quite some time that Wii U’s Hyrule Warriors and upcoming Nintendo 3DS hack-and-slash title Hyrule Warrior Legends would be receiving DLC additions as well as a season pass. Today, a week before Legends’ worldwide release, Nintendo has released extensive details on what players can expect with the DLC, what season pass options people will have, and what release dates they can expect.

Hyrule Warriors fans will be able to choose from three separate season pass structures based on the games they own:

  • Hyrule Warriors Legends Season Pass (Available March 24, 2016)
  • Hyrule Warriors Legends and Hyrule Warriors Season Pass (Available March 24, 2016)
  • Hyrule Warriors Season Pass (Available Summer 2016)

The difference in release is likely based on the fact that Hyrule Warriors will not be getting DLC packs until summer — as detailed below.

First, we will cover what players can expect with the Hyrule Warriors Legends season pass. The first DLC pack coming Late Spring 2016 will be Wind Waker themed, adding 16 My Fairy costume pieces and a “Master” Wind Waker map for Adventure Mode — a feature that brings a new adventure battle scenario. Summer 2016 will bring the second DLC Pack — Link’s Awakening Pack — which adds another 16 My Fairy costume pieces, a new map for Adventure mode with two new challenge battle scenarios, a new playable character, and a new weapon for Linkle.

Phantom Hourglass and Spirit Tracks will be the next two games to be represented in the Autumn 2016 DLC Pack, bringing 15 My Fairy costume pieces, another new map with two new challenge battle scenarios as well as one new adventure battle, another new playable character, and a new weapon for Toon Link. Lastly, Winter 2016’s DLC Pack — A Link Between Worlds Pack — will include another 15 My Fairy costume pieces, a new map with two new challenge battle scenarios as well as one new adventure battle, and two new playable characters.

So, for those keeping count, the Hyrule Warriors Legends Season Pass will net you:

  • 62 new My Fairy costume pieces
  • 4 new maps
  • 3 new adventure battle scenarios
  • 6 new challenge battle scenarios
  • 4 new playable characters
  • A new weapon for Linkle
  • A new weapon for Toon Link

Meanwhile, Hyrule Warriors Season Pass will nab you the following, separate from the previously released DLC. In Summer 2016, players will get the Link’s Awakening Pack including a new playable character and a new weapon for Linkle. Autumn 2016’s Phantom Hourglass and Spirit Tracks DLC Pack will get you a new playable character and a new weapon for Toon Link. Lastly, the Link Between Worlds DLC Pack in Winter 2016 brings two new playable characters.

So, adding everything together like last time, the new packs will bring:

  • 4 new playable characters
  • A new weapon for Linkle
  • A new weapon for Toon Link

Why the discrepancy between season passes? According to Nintendo:

With Hyrule Warriors: Legends, we wanted to provide extra content that takes advantage of the game’s new features for those enjoying the new My Fairy Mode and enhanced Adventure Mode on Nintendo 3DS family systems.

New purchasers of Hyrule Warriors: Legends will come with a download code allowing owners of Wii U’s Hyrule Warriors to unlock Linkle, Skull Kid, Toon Link, Tetra, King Daphnes, and Ganondorf’s trident weapon on Wii U. If you don’t intend to grab Hyrule Warriors: Legends, Wii U owners can purchase this separately — it is not included in the season pass pack.

Lastly, regardless of purchasing any DLC packs or Season Passes, Hyrule Warriors Legends and Hyrule Warriors players can download Medli for free when Legends’ DLC Wind Waker Pack becomes available.

In the end, it looks like there is quite a lot of content but there are simply too many options and variables, fine print, and confusion. Hyrule Warriors Legends has already launched in Japan, however releases worldwide on March 25, 2016.

 /  Editor-in-Chief
Lou Contaldi is the Editor-in-Chief at DualShockers, specializing in both reviews and the business behind gaming. He began writing about tech and video games while getting his Juris Doctor at Hofstra University School of Law. He is maybe the only gaming journo based in Nashville, TN.