Nintendo Responds to 3DS “Sickness” Complaints

By Kyle Durant

March 29, 2011

The past couple days on twitter have been rampant with claims of pain caused by Nintendo’s 3DS system. Early users have abundantly complained of headaches, stomach sickness, dizziness, eye strain, and an overall ill feeling when playing on the 3DS. When consumers, of any kind of object, complain about a company’s product…there is bound to be negative reception. Quick on the heels of the sickness claims, Nintendo offers there (official) two cents and how to prevent any form of “sickness” from happening again below. Just for the record, shouldn’t it be common knowledge to take frequent breaks when playing video games? Isn’t there a suggestion advising as such on every game manual out there or am I delusional?

“We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended. When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment.”


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Kyle Durant

Pretty much your above average gamer who plays games profusely and appreciates them even more. Been gaming since the NES but is in love with anything PlayStation. No I am not a typical fanboy...I appreciate each system for their strengths and recognize their weaknesses. I just love the PS brand. (Think along the lines as someone who likes to read but loves one author in particular). Ever since my time as #2 in the world at Resistance 2, I have taken video games much more seriously. Don't get me wrong, I am a laid back, fun guy to game with...but I always play to win.

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