Nintendo Responds to Fire Emblem Fates’ Localization Change
Yesterday, we reported in an upcoming change to Fire Emblem: Fates in localization. Apparently, a controversial scene that some interpreted as a character was drugged in some sort of gay conversion therapy to be a romantic interest to the player’s avatar has been removed.
In a statement to Siliconera, Nintendo explained the change in controversial dialogue in the North American and European editions. The response is mostly a non-answer, but Nintendo did cite the change as a result trying “to make it appropriate for that particular territory”:
Making changes is not unusual when we localize games, and we have indeed made changes in these games. When we localize a game we do so in order to make it appropriate for that particular territory. All our choices were made from that point of view.
In the Conquest edition a male main character created by the gamer can pair up with another male character (Niles) which ultimately leads to marriage. Similarly, in the Birthright edition, a female main character created by the gamer can pair up with and eventually marry another female character (Rhajat). Like married couples of the opposite gender, these same-sex couples enjoy the stat boosts that come with marriage, which means when they are paired up in battle they are stronger than when they are apart or paired up with another character.
In the third edition, Revelation, that will be released as DLC in the eShop on March 10, a same-sex marriage is possible regardless of the sex of your main character, as both Niles and Rhajat can be encountered in this edition.
Fire Emblem Fates released on June 25, 2015 in Japan exclusively for Nintendo 3DS. It releases February 19, 2016 in North America.