Nintendo Switch Sales Have Officially Passed 34 Million Units
Nintendo has announced the latest software and hardware sales figures running through the end of its most recent fiscal year.
Early this morning, Nintendo officially unveiled its financial results for its most recent fiscal year which ended on March 31, 2019. In the process, we received new information on the current lifetime sales of the Switch console.
As of the end of the fiscal year, the Switch has now officially sold 34.74 million units around the world. As we reported on just a few days back, this means the console has now surpassed the lifetime sales of the Nintendo 64 in a span of less than half the time. This number also indicates that the Switch sold nearly 2.5 million units from January through March of this 2019 when based on the last information we received in January. For the full fiscal year, the Switch sold 16.95 million units.
For the upcoming fiscal year, which will run through March 31, 2020, Nintendo has also predicted that it will sell 18 million Nintendo Switch units over this period. Backed by upcoming releases like Super Mario Maker 2, Animal Crossing, and Pokemon Sword and Shield, this figure is definitely a lofty one, but also one that certainly seems attainable if all goes well. No information on a possible new model of the Switch console was divulged.
On the software front, Nintendo announced that it sold 118.55 million units over the course of this past fiscal year. Of the Switch’s lifetime software sales, Mario Kart 8 Deluxe remains the highest-sold title at 16.69 million units. Super Mario Odyssey is slotted in at second with 14.44 million copies sold while Super Smash Bros. Ultimate is now third at a staggering 13.81 million units. For Smash to have sold that many copies in a span of only four months is crazy. It’ll more than likely become the console’s best-selling game before too long.
All in all, the Switch continues to do quite well for Nintendo even if the predictions that the company had for this past fiscal year were not met. With what is likely a stronger software lineup in 2019 compared to 2018 though, there’s no doubt that the handheld and console hybrid will continue to have another strong year.