Nvizzio Creations Delay Rollercoaster Tycoon World to Early 2016

Nvizzio Creations Delay Rollercoaster Tycoon World to Early 2016

RollerCoaster Tycoon World is another game pushed to 2016.

Nvizzio Creations announced the delay on Steam, after they thanked everybody for their participation in the game’s beta phase and providing useful feedback. They also released a short list of the features that will be improved prior to RollerCoaster Tycoon World’s full launch. The developer explained the delay as a chance to “accommodate these improvements,” and “ensure that RollerCoaster Tycoon World will be the best” experience the franchise’s fans expect.

“To accommodate these improvements, and ensure that RollerCoaster Tycoon World will be the best, most innovative RCT experience to date, we will launch the game in early 2016. The new launch date will be communicated after the second preview.”

“Our highest priority has always been to release a game that we’re proud of, one that lives up to the lofty standards set by the previous titles. With this new timing we will be able to do just that – deliver a robust tycoon experience along with additional layers of polishing and tweaks that the extra time affords us.”

They also revealed a list of the additional features and improvements they plan to add.

  1. Additional Coaster Builder Functionality, using predefined lines and curves: As you know, the game offers a 3D spline-based coaster editor, giving you full flexibility to create never-before-possible track designs. As seen by the entries to our Alienware contest [na.alienwarearena.com] many of you were able to create some truly breathtaking rides. At the same time, it’s clear from our review of the Beta that some of you also desire the ability to build tracks with predefined lines and curves. Thus, we are adding that functionality to the coaster system to give you both options. It’s truly the best of both worlds.
  2. Improved Coaster Test Mode Feedback: A pillar of the franchise is the ability to test coasters and then adjust them to provide a more exciting, safer, or in some cases even more nauseating experience. Our Beta test revealed that not everyone had the information they needed to effectively accomplish this. We have now designed an incredible system to provide detailed superimposed heatmaps right onto your coasters following tests. Also – we know that coasters fly off the tracks too often. An update is in the works!
  3. Fence Tool: People are very passionate about their fences. So are we. Our fencing tool will be improved, allowing you to place fences more quickly, and align them exactly how you want.
  4. On-Demand Grid: A number of you used the on-demand grid provided in the Beta but found it still too limiting. We have a number of designs for how we can make our grid system bigger and better.

RollerCoaster Tycoon World launches in early 2016 on PC.