Oculus Announces New Headset Oculus Go for $199; Shares Details on Wireless “Project Santa Cruz”

Oculus is progressing its line of headsets further with the new Oculus Go for $199, and the first prototype of an untethered, wireless VR headset.

on October 12, 2017 1:43 PM

With the release of the first mass-market Oculus Rift headset last year, Oculus has been progressing to look into new ways to expand on the growing interest in virtual reality technology, with the company have shown off two new products coming on the horizon.

During Oculus Connect 4, the company revealed two new projects it has in the pipeline from the company’s family of VR headsets. The first of these is called the Oculus Go, which is a new, standalone headset that will retail for $199 and requires no additional components or devices to use, such as a PC or smartphone.

Designed as something equivalent to more mainstream-friendly VR devices like Google Daydream, the Go is designed in mind as “the easiest way to jump into VR,” and will provide an optimal experience for “watching movies or concerts, playing games, or just hanging out with your friends in VR.”

Compared to the original Rift headset, the Go headset will provide a more lightweight design with integrated spatial audio built right into the headset, while a headphone jack to share audio with others or for private listening is also built into the headset. The Oculus Go is expected to release in early 2018.

In addition to the announcement of the Go headset, Oculus also shared some more details on “Project Santa Cruz,” a new prototype the company is developing towards a wireless, untethered VR system. The company noted that the project is still only in a prototype stage, but shared progress on developing the system and that it will use “four ultra-wide sensors” in order to bring tracking VR to the device.

For a closer look at the upcoming new headsets from Oculus, you can check out the videos and images below for the Go and the technology behind “Project Santa Cruz”

 /  Features Editor
Ryan is the Features Editor at DualShockers, with over five years' experience in the world of video games culture and writing. He holds a BA in English & Cinema from Binghamton University, and lives in New York City.