Today’s announcement that Oculus had been bought by Facebook for $2 billion was met with backlash from many fans of the Oculus Rift headset. Creator Palmer Luckey took to Reddit in a post aiming to deflate some of the anger.
He states that the acquisition will have very little impact on the general operation of his company.
Very little changes day-to-day at Oculus, although we’ll have substantially more resources to build the right team.
Luckey states that he saw mainstream potential for the Oculus Rift, but lacked the necessary impetus to get the virtual reality headset to that point.
As time went on, I realized that VR technology wasn’t just possible, it was almost ready to move into the mainstream. All it needed was the right push.
Luckey notes that he’s aware of the skeptism surrounding Facebook, something he admits he felt at first. However, he notes that he has moved past that and is positive about Facebook’s acquisition of his company.
As I learned more about the company and its vision and spoke with Mark, the partnership not only made sense, but became the clear and obvious path to delivering virtual reality to everyone. Facebook was founded with the vision of making the world a more connected place. Virtual reality is a medium that allows us to share experiences with others in ways that were never before possible.
The partnership accelerates our vision, allows us to execute on some of our most creative ideas and take risks that were otherwise impossible. Most importantly, it means a better Oculus Rift with fewer compromises even faster than we anticipated.