Original Assassin's Creed Had a Bug Revealing Unfinished Multiplayer Mode

December 22, 2015

During a conference held at the Cité des Sciences et de l’Industrie in Paris, that DualShockers attended, Former Ubisoft Technology Director Julien Merceron shared an interesting anecdote about the very first Assassin’s Creed game.

According to Merceron, the first game initially was supposed to have a multiplayer mode. In fact there was a bug: while he doesn’t know when it was patched, at some point, if a second controller was plugged into the console, a second assassin would appear on screen.

The team didn’t even test those features as they thought they were disabled, and that’s how the bug appeared.

Considering that multiplayer has been completely removed from the latest installment of the series, this is certainly interesting, even if I personally feel that the single player experience is basically all that matters in Assassin’s Creed games.

The Video Game masterclass event in Paris was organized by Jeux Vidéo Magazine and Cité des Sciences.

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[On-Location Reporting and Translation: Morgane Bouvais]

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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