Today, developer Overkill and publisher Starbreeze announced that Overkill’s The Walking Dead has been delayed from its previously announced late 2017 release window all the way to the second half of 2018.
According to Starbreeze CEO Bo Andersson Klint, the delay is a result of the title needing more time to reach its full potential, aka one of the usual reasons for why a game is delayed.
For those that don’t know: back in 2014, Pay Day 2 developer Overkill and publisher Starbreeze announced Overkill’s The Walking Dead, a co-op first person shooter with elements of action, role-playing, survival horror and stealth, set in The Walking Dead universe.
In the game, players will play the role of survivors fending for themselves in a post-apocalyptic world dominated by flesh-eating walkers. The game is said to explore new characters and new storylines.
Alongside the announcement of its delay, Starbreeze did offer at least a bit of good news in the form that an an inside look into the game’s development will be featured during its newly announced Starstream live conference on may 10th.
Overkill’s The Walking Dead is in development for PS4, Xbox One, and PC. An accompanying VR-experience is also said to be in the works, but that currently has no release date or announced platforms.