Overwatch’s Newest Patch Adds Ashe and Plenty of Other Changes
The newest patch for Overwatch includes new Hero Ashe and her trusty sidekick Bob as her ultimate ability, along with some other changes and fixes.
After a short stint on the PTR, the newest Overwatch Hero Ashe has been added to the full game. The shooter’s latest patch is currently live on PC, PS4, and Xbox One, and includes a number of changes and bug fixes for other heroes as well.
Cowgirl Ashe is a Damage Hero, and as described before through a developer update, she utilizes a semi-automatic rifle as her main weapon. Her Coach gun acts as both a damaging shotgun blast and as knockback, allowing her to essentially shotgun jump. She also has a stack of dynamite, which she can shoot in mid-air after throwing. Finally, her ultimate ability has her call in help from her robotic buddy B.O.B., who many (myself included) fell in love with in the latest Overwatch cinematic.
Otherwise, expect more balance changes as usual from this latest patch. As stated in their patch notes, jump height is slightly balanced, with changes to Mercy’s ultimate, Reaper’s shotgun spread, and some changes to both Roadhog and Symmetra that constituted developer comments.
Roadhog is receiving several large changes to make his abilities more consistent. His Chain Hook had issues with breaking when enemy targets jumped or fell behind environment collision. It will now slow them down in the air more when the hook lands, and wait less time before it starts reeling them in. Since Chain Hook’s cooldown now begins immediately upon use, so it no longer varies based on Roadhog’s distance to the hook target. We’ve also moved some of the projectiles closer to the center of the spread pattern on his Scrap Gun, which gives him a more consistent damage output for its primary and alternate fire. Previously, there was a long-standing bug that caused close-range targets to fly much further than expected. After this bug was fixed, we still wanted to keep some of the knockback burst it provided, so we’ve increased the overall velocity cap to maintain some of that functionality.
It’s still difficult to use Symmetra’s Photon Projector beam effectively, even after its range was increased. By speeding up the primary fire charge rate, it takes less time to ramp up to its full damage potential and will be a stronger option when she’s presented with targets to charge up on.