Overwatch Director Jeff Kaplan Talks About Difficulties of Bringing the Game to Nintendo Switch
Blizzard's Jeff Kaplan explains why bringing Overwatch to the Switch would be quite hard in new interview.
Since the release of the Switch — or even some time before launch — many fans have been asking that one of 2016’s biggest titles come to the new Nintendo console: Overwatch. The multiplayer shooter and the winner of many 2016 game of the year awards currently lives on the PC, PS4, and Xbox One and has been a massive success on these three platforms. That still hasn’t kept gamers from dreaming of being able to play the game both at home and on the go.
Overwatch’s director Jeff Kaplan talked about the possibility of the game coming to Switch last month in a Reddit AMA and said the following:
Getting Overwatch on the Switch is very challenging for us. But we’re always open minded about exploring possible platforms.
Now, in a follow up quote given to Express Online, Kaplan went into more detail about the difficulties of bringing Overwatch to the Switch and explained that the game would need to be reformatted to get it to run on the console.
I think the problem is, we’ve really targeted our min spec in a way that we would have to revisit performance and how to get on that platform. And also, it’s already challenging right now maintaining three platforms and patching simultaneously, which is something that we’ve finally been able to achieve.
Kaplan takes pride in being able to release the updates for Overwatch simultaneously across the game’s current three platforms and he knows that releasing a Switch version of the game would just complicate that even further.
While it sounds unlikely that we will see Overwatch on the Switch any time soon, Kaplan has still never formally declared that it won’t happen. Even if Overwatch doesn’t come to the Switch in the near future, there’s always potential that Blizzard could look into it down the road.