Overwatch Update 3.15 (Today, July 20) - Patch Notes, Summer Games 2021

Here are the patch notes of the latest Overwatch update.

By Md Armughanuddin

July 20, 2021

Overwatch is all set to get a sequel, but the original title is still going strong. Blizzard has been actively working on constantly bringing new stuff to the game, and that has kept the playerbase engaged over the months.

  • MORE: Overwatch Summer Games 2021 – New Skins, Release Date, and More

Overwatch’s Summer Games 2021 has kicked off and there are tons of new content that have been added to the game for players out there. The legendary skins which are being added include Poolside Ashe, Sprinkles Mei, and Mermaid Symmetra. Alongside that, there are a plethora of bug fixes and performance improvements. Here are the complete patch notes.

Overwatch | Cross-Play Launch Trailer

Overwatch | Cross-Play Launch Trailer

Overwatch Update 3.15 (Today, July 20) – Patch Notes, Summer Games 2021


It’s time for the 2021 Summer Games! Get wild with Lúcioball Remix, the craziest version of your favorite ball-based sport. Take on the cutthroat competition of Copa Lúcioball Season 5. Celebrate the summer with legendary skins including Poolside Ashe, Sprinkles Mei, and Mermaid Symmetra. Unlock these and more, along with Summer Games items from previous years!



  • Funky Baptiste’s Immortality Field device now resembles a disco ball



  • Fixed a bug that resulted in replay lists appearing empty
  • Fixed a bug that causes players to receive an error message when whispering between different platforms
  • Fixed a bug that caused the text chat scroll bar to not function on console
  • Fixed a bug that prevented console players from reporting BattleTags
  • [Affected Platforms] Fixed a bug that caused gyro sensitivity to be reduced when playing with PC players



  • Fixed a bug with Mei’s Blizzard that allowed it to fall into a small section of collision on King’s Row


  • Fixed server load problems that could result from moving players between teams
  • Fixed rounding errors that could result in inaccurate coordinates for effect actions that have reevaluation disabled
  • Fixed Evaluate Once values not evaluating as expected when part of consecutive Start Camera actions
  • Fixed a bug in which Start Damage Over Time was unaffected by Start Damage Modification
  • Fixed a bug which caused the Continue action to misbehave if an If action were between it and the enclosing loop
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Video Trailers

DEATHLOOP – Official Pre-Order Trailer
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Md Armughanuddin

Md is the Head of Content- India for DualShockers. He is pursuing Computer Science Engineering and is really passionate about gaming and technology. You can find him cracking complex coding problems during the day, and covering the latest happenings in the industry at night.

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