Paul Hellquist Leaves Gearbox to Join Orcs Must Die! Unchained Developer Robot Entertainment

January 6, 2015

Paul Hellquist has left Gearbox Software to join Robot Entertainment, the developers behind the upcoming free-to-play game Orcs Must Die! Unchained.

Hellquist previously served as Creative Director at Gearbox for the development of Borderlands 2, leading an 80 man team on the project according to his LinkedIn profile. Before working at Gearbox, Hellquist also spent nine years working at Irrational Games and was a Lead Designer on the original Bioshock .

“I spent a considerable amount of time with Paul recently, and I was consistently impressed with his breadth of thinking, passion for great design, and humility,” wrote Patrick Hudson, CEO of Robot Entertainment in the announcement on Robot Entertainment’s website. “His remarkable portfolio of work is clearly well-earned. Paul is a great fit for Robot, and I expect him to have a profound impact on the games we make, starting with Orcs Must Die! Unchained.”


As a member of Robot Entertainment, Hellquist will be working in the role of Lead Designer. Considering I have been very impressed by my early impressions of Orcs Must Die! Unchained, seeing the game gain an incredibly talented developer is an encouraging sign for its future as a competitive title.

Orcs Must Die! Unchained is coming to PS4 and PC at a yet to be determined date in 2015.

Andrew Matt

Andrew was enraptured by video games at a young age by series such as Pokémon and The Legend of Zelda. A self-proclaimed recovered Dota 2 addict, you can find him enjoying the best games that the PC has to offer. Outside of writing about video games, Andrew enjoys binging Netflix, reading a good book and throwing money at anything and everything Star Wars related. He probably finds your lack of faith disturbing.

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