PS4 Version of Persona 4 Dancing All Night Not Planned for Standalone Release

If you were hoping to buy the PS4 port of Persona 4 Dancing All Night, you may be out of luck, but at least all the DLC purchased for PS Vita will work.

By Giuseppe Nelva

December 24, 2017

Following the announcement of the PS4 version of the former PlayStation Vita exclusive Persona 4 Dancing All Night as a bonus for the Persona Dancing All-Star  Triple Pack alongside Persona 5 Dancing Star Night and Persona 3 Dancing Moon Night, it’s obvious to wonder if Atlus is planning to sell the port separately.

The developer has since followed-up with a bit more data about the post, and the news isn’t good. A standalone release of Persona 4 Dancing All Night is not planned.

In addition to this, we also learn that cross-save with the PS Vita version will not be supported, meaning that players will have to restart the game from scratch.

Luckily, it’s not all bad news, as all DLC that you may have purchased for the PS Vita version of the game will work with the PS4 port with no additional purchase required.

Unless plans change, the game will be distributed only as a digital download code in the All-Star  Triple Pack, and since the edition will be printed in limited quantities, once it’s gone, it’s gone. It’s hard to understand the reasoning behind this decision, as porting a game to a new console seems like a lot of effort for a limited edition bonus. We can only hope in a change of heart down the line.

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For the moment,  you can watch the new trailer for Persona 5 Dancing Star Night released earlier today, the trailer launched for Persona 3 Dancing Moon Night, and the new screenshots, alongside a bunch of character artwork. You can also enjoy the first trailers that launched with the initial announcement in August, and the first 1080p screenshots.

If you’re unfamiliar with the game, you can check out our review of the PS Vita version.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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