Petition Surfaces, Asks Ubisoft to Release UbiArt Framework as an Open Source Engine

on June 23, 2014 5:07 PM

Ubisoft’s UbiArt Framework was responsible for the visually impressive 2D titles Rayman: Origins, Rayman: Legends and Child of Light and now it seems some would like to get their hands on the engine to create their own masterpieces.

There is currently a petition on asking the France-based development/publishing company to release UbiArt Framework as an open-source engine. So far the petition has garnered over 2200 signatures and still needs over 2700 more to be deemed successful.

This origins of this petition date all the way back to 2011, when the Rayman: Origins Steam page had (and still has) the following summary:


Additionally, in an interview with Rayman creator Michel Ancel, he stated that he strongly wanted the engine to be made open-source in order to better promote creativity in game development.

 /  Staff Writer
A Reviews Editor at DualShockers who is always looking to improve her writing and delve deeper into the industry. She is shamelessly in love with JRPGs and can easily rack up 100+ hours from level grinding alone. Even though she graduated from Hofstra University with a B.A. in Public Relations, her talent and wisdom (read: blind luck) landed her a job at DualShockers, where she continues to plot her escape by betraying their secrets for power and world domination.