Phil Spencer: DirectX 12 Impact Will Depend on The Game; Promises Details and Clarifies on Streaming

on January 23, 2015 9:31 PM

Today Xbox Division Head Phil Spencer is on a roll, and is continuing to respond to questions from the fans on Twitter, providing interesting details about what we can expect and what was mentioned at the Windows 10 event.

First of all, he explained that the beneficial impact of DirectX 12 will be on a game by game basis, as it’s difficult to make generalized statements:

He also promised more details on whether the Xbox One will actually support all the features of DirectX 12:

Spencer then mentioned that the plan is to let us play games on PC streaming from Xbox One while someone else is watching cable TV on the console, but he can’t make promises as the feature isn’t yet finalized.

Speaking about TV, he also said that he likes the idea of a TV tuner for the U.S. market, as for now it’s only available in Europe.

Finally, there have been reports on the possibility that Microsoft may be working on streaming from PC to Xbox One, but Spencer clarified that for now only streaming from Xbox One to PC has been announced.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.