Phil Spencer Saddened by Fable Legends’ Cancellation; Talks Scalebound, Sea of Thieves and Much More

Phil Spencer Saddened by Fable Legends’ Cancellation; Talks Scalebound, Sea of Thieves and Much More

Xbox Division Head Phil Spencer loves to keep an open channel of communication with the fans on Twitter, and today he went on one of his usual Tweeting sprees, focusing primarily on the cancellation of Fable Legends and proposed closure of Lionhead that was announced earlier this week, but also giving more information on other topics and games.

First of all, he expressed his personal feelings about the issue with Fable Legends, mentioning that he wishes every game that gets started ended successfully, but unfortunately that isn’t always the case.

Spencer also affirmed that Xbox One is critical to Microsoft’s gaming future:

We then hear that the count of five internal studios that some brought up from the logos on Microsoft’s official website is incorrect. Spencer also defines the investment in first party studios “healthy,” as demonstrated by the output of games.

Spencer then clarified that Universal Windows Platform is not a closed environment as some allege, and confirmed that more will be shared at the Build conference at the end of the month.

He also explained what the expansion towards PC gaming means for Xbox One players:

Asked whether Microsoft is likely to acquire more studios, he mentioned that that kind of event should happen after collaborating on actual games, not the other way around, as it happened with Minecraft:

Spencer also mentioned that Scalebound is looking good, and that Microsoft wants to give it all the time it needs. It’s a very unique game for Microsoft, unlikely anything they have done with their first party studios before:

Apparently, we can expect more news on Gears of War 4‘s multiplayer beta soon:

Speaking of that, Spencer is had a meeting with The Coalition Studio Head Rod Fergusson about how he has done in the past year.


Spencer then commented on the possibility of letting internal studios work on more than one franchise at the same time:

That said, teams can still be moved between different franchises, like Rare is doing. New IPs are also being created thanks to the increased access to the console.

Speaking of Rare, he explained that he has a “ton of confidence” in the progress they’re making on Sea of Thieves.

If you’re wondering whether Ori and the Blind Forest will ever be ported to PS4, it’s unlikely.

Spencer then pointed out that he’s glad that Hello Games0′ No Man’s Sky is coming to PC.

Last, but not least, Spencer mentioned that this hasn’t been a great week for him on a personal level. He feels like any other Xbox fan, and having to cancel games and close studios takes a toll.