Phil Spencer Talks Xbox One Backwards Compatibility, Evolution of Consoles, Quantum Break and More

on August 1, 2015 3:21 PM

Microsoft’s Xbox Division boss Phil Spencer is preparing for Gamescom after a few days in Shanghai for Chinajoy, but he still took the time to provide the fans with a few interesting answers on Twitter.

First of all, we learn that data installation for backwards compatible games on Xbox One will always be a download. Installing from the disk is not possible because it requires data that is not available on the original print.

He then further clarified that having that data directly in the OS won’t be possible at least for this generation:

Still talking about backwards compatibility, he mentioned that consoles need to evolve to be more similar to Windows in this, as PC gamers can take advantage of new hardware innovations without needing to worry about backwards compatibility.

Asked if Quantum Break will get a firm release date at Gamescom, he responded with the following:

That “I think you’ll be happy” might definitely sound like a tease, if I ever saw one.

Finally, he agreed with the need to support other markets, and hit customers with emotional surprises:

I’m quite eager to see if Spencer will manage to hit our heartstrings at the press briefing at Gamescom. The conference will be on Tuesday at 4 PM CEST (10 AM EDT), and I’ll be sitting among the audience writing away.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.