Today, developer Imaginati Studios — a UK studio newly formed in 2015 — announced Planet of the Apes: Last Frontier, a cinematic adventure game set between the events of the 2014’s Dawn of Planet of Apes and this year’s War for the Planet of Apes.
According to IGN, the game is being published by the new games division of The Imaginarium — who aided in the performance capture work behind the recent films in the franchise. Further, the game will be making use of the same performance capture equipment and technology that the current film is utilizing, and have Andy Serkis onboard as an executive producer,
Planet of the Apes: Last Frontier is notably set around a year after Dawn of Planet of Apes, and is centered around a breakaway faction of apes who take refuge in the Rocky Mountains from the chaotic and still ongoing ape vs human war. However, the apes soon find themselves forced to descend into a human-owned valley as Winter approaches and food is runs low.
Apparently, the game will take story cues from the film, aiming to be just as morally ambiguous, with no heroes or villains and no black or white decisions.
Players will control a cast of humans and apes throughout the game, who can live or die based on your decisions. Like many decision-making narratives, there will be multiple endings possible depending on what actions you take.
Further, the game seeks to be an even closer intersection between games and films than similar products, such as Telltale titles. It will run between 2-3 hours and the player’s only input will be entirely choice-based decisions. There are no puzzles, no exploration, nor any direct control over characters.
Planet of the Apes: Last Frontier is in development for PC, Xbox One, and PS4. It is currently scheduled to ship sometime this fall. Below, you can check out the game’s announcement trailer, six minutes of gameplay footage, and debut screenshots/concept art, all courtesy of IGN: