PlayStation America President Talks PS4, No Man’s Sky, The Last Guardian, PlayStation Experience and More

on November 3, 2016 9:24 PM

During the latest episode of Live with YouTube Gaming hosted by Geoff Keighley, Sony Interactive Entertainment America President Shawn Layden was asked to talk about a few interesting topics.

Layden explained that his recent task as chairman of Sony Interactive Entertainment Worldwide Studios involes “working with the studios and saying how we can continue to innovate and push the edge.” he also added that “Uncharted 4 is probably the best adventure game of this generation.”

After that, he mentioned The Last Guardian saying that “it’s a fantastic story, it’s a typical Ueda game, I think it’s going to find a lot of love.” Incidentally, Fumito Ueda will attend next week’s episode to talk about the game.

Keighley also asked Layden what Sony has learned from the adventure with No Man’s Sky.

“I think Hello Games, Sean Murray and his team, had an incredible vision on what they were going to create. Something never done before. And a very small team had a very huge. ambition. Now, they’re still working at it. They’re still updating it. They’re trying to get it closer to what their vision was. I played a lot when it came out.”

[…]

“I think what we learned from that is that we don’t wanna stifle ambition. We don’t wanna stifle creativity. We don’t wanna put people into slots where they must execute against an action adventure path or a fighting path or a shooting path.”

[…]

“Nobody in development wants to say that they can’t do a thing, right? No one wants to tell someone “No I can’t do that for you.” People are really trying. I think looking at the different industries in which I had the privilege of working, the gaming industry is where everybody has the courage to say “yes.” And they want to try to realize their ambitions. They want to try to make that vision. No one slinks away from a huge challenge. And some times you just don’t get all the way there at the first go.”

Asked about the upcoming PS4 Pro, Layden explained how the console is designed for those who want a bit more oomph under the hood of their console, but the rest of the PS4 fan base won’t be left behind.

“PlayStation 4 Pro is the manifestation of our desire to continue to innovate a platform even between generations. We were able to create a system that support all PS4 content, as you know, and going forward, but it would allow more horsepower under the hood, it would provide a one terabyte drive, it would allow developers to perhaps increase frame rates or increase resolutions. The game is the same. Thee is no “this is a pro game and this is a PS4 game.” Whatever game you purchase, whether it is for the 299 more compact-size PS4 on the market now or for the Pro, you’re totally fine. I want to dispel any concern about that.”

[…]

“It really is for people that perhaps want a bit more horsepower under the hood, who perhaps have made investments in 4K televisions, or HDR supporting TVs, and want to have that as well.”

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“The platform is PS4, and Pro is just a little added oomph. You know there’s the Audi A5 and there is the RS5.”

Asked whether the fact that all games need to be compatible with the standard PS4 will hold back developers and prevent them from pushing the limits of the platforms, Layden underlined the importance of keeping a standardized platform.

“I think developers will push all the time, but I think it’s really important that we maintain a standardized platform, so when fans buy into a platform, they can feel confidence that it will be there, it will perform for them for a number of years.”

Keighley also asked Layden to comment on Microsft’s claim about Project Scorpio (which will be released next year) being the most powerful console, and Layden’s response shifted the attention on the fact that for now, that definition belongs to PS4 Pro.

“All I know is that a week from today we’ll have the most powerful console out there.”

Last, but not least, he talked briefly about PlayStation Experience, praising the venue and promising “a really exciting time.”

“Anaheim is gonna be a great venue for this. The convention center is fabulous. I think the amenities around it, hotels and what not will make it really easy for people to come and join us for that event. We’ll have a really exciting time and I have to pick which t-shirt I’m gonna wear.”

PlayStation Experience will be held at the Convention Center in Anaheim on December 3rd and December 4th, exactly one month from now.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.