PlayStation Home Gets First Microtransaction MMO

You thought that PlayStation Home was nothing more than a gimmick to make PlayStation 3 owners feel somewhat tingly inside, in contrast Xbox 360 owners, by having a virtual world of their own in where they can game together, chat, and group up on females in the most desperate means of sexual harassment that you will ever witness.

After its release in 2008, Home became nothing more than a virtual world full of numerous lonely virgins with the attention span  of a moth. It wasn’t as riled up as it was made up to be and, after a couple of hours of interaction, players went back to their day-to-day lives.

It now seems, though, that Sony might have a little something under their sleeves that might attract some gamers to returning to the realm of Home. Apparently, Sony has launched its first microtransaction based MMO in Home, called Sodium One.

Developed by Nottingham-based studio Outso, Sodium One offers smaller games within a larger framework, with the first five levels of mini-game Salt Shooter available for free, and any additional content is unlocked after purchasing virtual items, which are priced anywhere between 99 cents and $4.99.

“The launch of PlayStation Home in 2008 pioneered new ground in interactive entertainment and, since then, increasing support and enthusiasm from our PS3 user and game publisher communities have helped to make this a tremendous first year for the platform,” said Peter Dille, senior vice president of marketing and PlayStation Network, SCEA.

“Today we further push the envelope with the launch of PlayStation Home’s Sodium, an evolving space that leverages the incredible computing power of PS3 to deliver truly unique, and visually stunning social gaming experiences that you won’t find on any other platform.”

Sodium One also offers socializing areas for people to harass one another outside of the dirty zone known as the “Bowling lane.” Folks will now be able to talk amongst each other freely in bars now – giving the older folk a much more “mature” feeling atmosphere where, when drunk, anything can happen.

Is Home still as appealing as it used to be? Or is it just something that just never appealed to you?

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Yaris Gutierrez

Born and raised in New York City, Yaris is one of three co-founders at DualShockers. Gaming since the inception of Nintendo in the 80's, he has grown to avidly appreciate games of every genre, maturing his preference specifically now to third-person action games, first-person shooters and JRPGs. He's a software engineer, father and husband during the day, and mildly attempts to hold onto his "hardcore gamer" title during the evenings. An attempt that he tends to fail miserably at.

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