I don’t normally let my fanboyism get out of its cage, but the 360 has long been criticized for its inability to keep games on one disc. It is for that reason that I (personally) felt that FF13 lost more than half of its original content. Well it turns out that may be the case for L.A. Noire. Rockstar and Team Bondi’s newest game had a disc count of “four or five or six.” They then had to make “a lot of effort” to get the game down to the whopping three discs it is now for Microsoft’s console. But to be fair to 360 owners, it’s been implied that the stripped content wasn’t anything special or at the very least will be released as DLC.