Preview: Pac-Man & Galaga Dimensions Hands-On Impressions

Preview: Pac-Man & Galaga Dimensions Hands-On Impressions

Releasing later this month for Nintendo 3DS, Pac-Man & Galaga Dimensions includes 6 games: Pac-Man Championship Edition, Galaga Legions, Pac-Man (original arcade game), Galaga (original arcade game), Pac-Man Tilt and Galaga 3D Impact. 4 of the included 6 are games we have seen before, but what I want to talk about are the 2 that are brand new to each series respectively — Pac-Man Tilt and Galaga 3D Impact.

Preview: Pac-Man & Galaga Dimensions Hands-On Impressions

First up is Pac-Man Tilt. This game is the only one of the 6 that does not use the stereoscopic 3D, and with good reason. Tilt is a 2D platformer that has Pac-Man running and jumping through stages. However, the twist comes into play when you tilt the 3DS. If you have held a 3DS before, then you will know that not looking at the system straight on will distort the on-screen images. The game takes advantage of the system’s gyro sensors, and that is the reason why this game has no 3D.

Tilting the system speeds Pac-Man up to start picking up speed while rolling or get an edge on a particularly far or long stride to the left or right. To be honest, I found this element of this platformer difficult to maneuver, and I’m not going to chalk this one off to my bad gaming abilities. Tilting the system and trying to platform is not a good mix.  As I was playing the beginning portion of the game, I found the controls to be responsive, platforming was pretty simple, and the game looked okay graphically. So why, oh why, did they have to add tilt? Very disappointing. Hopefully, when I get more time with it, I’ll realize something different, but right now, this is how I feel about Pac-Man Tilt.

Preview: Pac-Man & Galaga Dimensions Hands-On Impressions

Next up is Galaga 3D Impact. This, I can say right off the bat, is quick fun that won’t last very long. 3D Impact is an on-rails shooter similar to Face Raiders that is already built into the 3DS. It’s fun to shoot the original Galaga-inspired enemies instead of your friends’ faces, but doesn’t offer much more than that. The pointer can be controlled by moving the system around or circle pad, but I preferred to use the circle pad the majority of the time. Again, this game offers up some fun, but not much depth at all. The 3D effects are also very lackluster, which makes this game feel like a quick way to get a 6th game in this package.

I didn’t get a chance to play the other titles in Pac-Man & Galaga Dimensions, but I hope that I will soon. Besides, I’m sure you all have heard or at least have seen a couple of the other four titles before. The game releases this July 26, 2011 in North America and August 26, 2011 in Europe.