Today, developer Arkane Studios and publisher Bethesda released the latest and newest patch for its recently released game: Prey. Titled Update 1.04, the new patch -- which is only available on PS4 -- most notably adds PS4 Pro Support.

As you may know, back on May 5th, Arkane Studios -- specifically Arkane Studios Austin (a different team than the Dishonored folks, but under the same Arkane umbrella) -- launched Prey on PS4, Xbox One, and PC. At the time of its launch we scored the game an 8.5, praising its atmosphere and story. Additionally, the game sold reasonably well, or well enough that it managed to top the UK retail sales charts in it second week on the market.

But the game also had its controversy at launch, including a game breaking bug on PC (though not very common) as well as input lag on PS4 (which is still being addressed even it this latest patch). The game also caught some heat because it advertised PS4 Pro compatible on its retail box -- despite not having PS4 Pro support at launch. But today that has changed with the latest patch.

More specifically, PS4 Pro support includes the following enhancements: enable screen-space reflections, higher quality shadows, improved texture appearance, more texture memory, anisotropy 16x (from 4x), improved visual fidelity, less LOD usage, dynamics lights show up further, particles now are allowed to draw more pixels per effect.

According to Bethesda and Arkane, Update 1.04 is slated to arrive on Xbox One and PC later this week. In the meanwhile, you can check out the patch notes for PS4 version of the update below:

Update v 1.04

  • PS4 Pro Support added for:
  • - Enable Screen-Space Reflections
  • - Higher quality shadows
  • - Improved texture appearance
  • - More texture memory (stable streaming)
  • - Anisotropy 16x (from 4x)
  • - Improved visual fidelity
  • - Less LOD usage
  • - Dynamic lights show up further
  • - Particles are allowed to draw more pixels per effect
    • Particle refraction enabled
  • Additional fixes for PS4 input drift
  • Glooing Cook between objectives no longer breaks mission
  • ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms
  • Aaron Ingram will no longer flee and cower when released in Psychotronics
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk”

Prey is available on PS4, Xbox One, and PC for $59.99 USD.