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Project Eve: NieR Creator Yoko Taro Reacts to PS5 Trailer

Part of the NieR Automata fanbase has been calling Project Eve a rip-off, but Yoko Taro actually has a pretty interesting take on the Korean action RPG.

By Iyane Agossah

September 10, 2021

Project Eve was one of the many upcoming PS5 games featured at the latest PlayStation Showcase on September 9, and part of the NieR Automata fanbase has been criticizing the Korean game, calling it a rip-off – turns out Yoko Taro himself shared his thoughts on the matter.

Whether you believe Project Eve is a rip-off of NieR Automata or not, I’m sure you can’t help but make comparisons. Both are action RPGs and take place in a post-apocalyptic world. Featuring a beautiful female android as the protagonist.

Personally, I believe it’s a bit too early to say anything though. We don’t know much about Project Eve’s story. And the battle system’s intricate details are still a mystery. Project Eve might as well be quite different in those regards compared to NieR Automata. Sure, we’ve seen a lot of fights and gameplay, but we have no official game system breakdown. We just know that there’s quite a lot of QTEs. Alongside a Bullet Time feature straight outta Bayonetta (or Max Payne / Matrix depending on your references).

  • MORE – Let’s try analyzing Project Eve’s battle system

Tales of Arise | Forge Your Path Summary Trailer

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Tales of Arise | Forge Your Path Summary Trailer
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Yoko Taro shares his thoughts on Project Eve via Twitter

Yoko Taro, the creative director of the NieR series, is actually pretty excited for Project Eve. After the PlayStation Showcase, he shared a simple and concise tweet: “I’m BUYING this” while quote retweeting the news. Looks like he isn’t bothered at all about how similar to NieR Automata the game could be.

Yoko Taro actually already praised Project Eve in the past too, right after it was first revealed on April 4, 2019. He said he was looking forward to the game.

Yoko Taro has always been pretty outspoken about liking games. He highly praised Vanillaware’s 13 Sentinels: Aegis Rim and even went as far as jokingly saying he doesn’t care if Atlus goes bankrupt as long as Vanillaware survives.

Be sure to check out the actual new trailer for Project Eve if you haven’t yet, along with our own impressions.

More on Project Eve, new 4K screenshots

Project Eve is described as a Triple-A console project and is developed using Unreal Engine 4, high-density 3D Scan Systems, Motion and Face Motion Capture. Project Eve has no release date estimate yet.

The game is also described as a “semi-open world” action RPG. It’s developed by a new team at Korean studio Shift Up, which is helmed by popular character designer Kim Hyung Tae (Magna Carta). The team is mainly made of Blade & Soul staff.

  • MORE – New tabletop game project from Yoko Taro revealed

Shift Up first announced Project Eve for PC via Steam, PS4, and Xbox One. However, we’ve recently only seen the game being featured at PS5 showcases. So it’s unclear which consoles it’ll ultimately release on. But judging from past press releases, it’s likely Project Eve is now planned for PC, PS5, and Xbox Series X/S. You can always reach me on Twitter @A_iyane07 to chat about Project Eve and your expectations for the game.

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Iyane Agossah
@A_iyane07

Living near Paris, Iyane is the head of Japanese content at DualShockers. He speaks Japanese, has been watching anime for over 25 years, and plays Genshin Impact mainly for its story. You can reach him on Twitter at @A_iyane07.

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