Cyberpunk Horror Game Sense Coming to PS4 and PS Vita; Nintendo Switch Stretch Goal Is Close

The 2.5D cyberpunk horror game Sense - 不祥的预感: A Cyberpunk Ghost Story is coming to console thanks to the achievement of a stretch goal on Kickstarter.

on May 26, 2018 4:07 PM

The 2.5D cyberpunk horror game Sense – 不祥的预感: A Cyberpunk Ghost Story developed by Suzaku and published by Top Hat Studios has been on Kickstarter for a couple of weeks, and today we learn that it’s coming to consoles.

The game has just passed the $20,000 stretch goal that brings PS4 and PS Vita versions and is sitting on $22,383, which is over twice as much as its original $10,000 stretch goal.

The further good news is that with eighteen days to go, the $25,000 stretch goal which will unlock a Nintendo Switch release as well is pretty much in the bag. At the moment there is no stretch goal for an Xbox One version, even if there are two “hidden” goals at $50,000 and $100,000.

If you’re curious on what the game is all about, here’s an official description:

“Sense – 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts – as glitches on our reality – act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.”

Below you can also see an official trailer, and a piece of artwork showing protagonist Mei in PlayStation-themed costume to celebrate the new platforms.

If you want to contribute to the project yourself (and to that Switch version), you can do so on the official Kickstarter page. If you’d rather try the game before (or after) committing, you can also download a playable demo for PC and Mac.

Cyberpunk Horror Game Sense Coming to PS4 and PS Vita; Nintendo Switch Stretch Goal Is Close

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.