PS4 Exclusive Bloodborne Gets More Information About its Terrifying Story and Setting

on June 18, 2014 1:28 PM

Sony Computer Entertainment Japan and Asia released more information about the setting and story of the upcoming PS4 exclusive Bloodborne by From Software, directed by Demon’s Souls creator Hidetaka Miyazaki.

It’s the 19th century, the Victorian Era. Located in a remote mountainous region far away from the rest of civilization, there’s the ancient city of Yharnam. It’s a gloomy city where the indigenous faith has given birth to prejudice, but it’s also known as a center of ancient medical learning.

However, the city is now affected by the horrifying epidemic commonly named “the plague of the beast,” and is now known as a cursed place.

Today in the city of Yharnam the “Beast Hunt” happens every night, and the streets are filled of the smell of blood, beasts and death. There’s a peculiar atmosphere, as the crowds performing the “Besast Hunt” wander around the city. They walk around with bleary, confused eyes, with their weapons and torches in their hands.

Enemies of different shapes and sizes attack the hunters. Some are much larger than humans, and have sharp claws. For an enemy attacking with a speed that doesn’t seem natural given its size, it’s crucial to be always alert and ready to react. From here, a ghastly, desperate struggle for life and death will begin.

One thing is for sure: with a premise like that, the elements for a terrifying experience that will very possibly surpass Demon’s Soul are all in place. We’ll have to wait and see if the story will live up to the legacy of its predecessor, but so far so good.

 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.