PS4 Exclusive Deep Down Gets New Screenshot and Information About Player Housing, Trailer Next Week

on October 17, 2013 5:49 AM

As part of the Tokyo Game Show trailer (that you can see at the bottom of the post), Capcom showcased a modern apartment without explaining its purpose and features. Today they finally took to Twitter to give us a glimpse on what it is for, including a new screenshot (that you can enjoy above).

Here’s a translation of what the tweets say:

I would like to briefly introduce the 2094 stage called “the room” today.  The room is a two-floors structure, and it’s literally the place where the hero (the player) lives in New York. The screenshot shows the second floor.

Interior furniture like the Toro and Kuro (the two mascots of PlayStation Japan) shown in the TGS trailer can be placed freely in the room. You can also decorate the walls with free wallpapers and posters. It’s thought as a place to come back to and “heal” after the fierce fighting in the dungeons.

I would like to explain a little more about the room next week, and you’ll also see the video “interior furniture” about it, that is being prepared. So stay tuned!

From the sound of it (even if this is just my personal speculation), the room is probably one of the focuses of the game’s free to play microtransaction strategy. There probably will be a number of free furniture options and a whole array of premium pieces of decor that you’ll have to purchase in some sort of cash shop.

For reference, I also included an older screenshot of the first floor of the room that was released during Tokyo Game Show. It does look pretty sleek, doesn’t it?


 /  Executive News Editor
Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.