Did you find Driveclub too easy? Then it's time to prove what you're made of, because this month's update will bring "hardcore" mode, taking off traction control, stability control and other assists that helped amend our mistakes so far, as shared by Game Director Paul Rustchynsky.

The new mode will involve breaking earlier, even if some might be able to beat current drift scores. There won't be specific leaderboards for the new mode for now, even if Rustchynsky mentioned that those using hardcore mode will be slower.

New leaderboards are not going to be implemented immediately just because of a matter of time and resources.

The option is a simple binary switch, not giving us the chance to select single assists to turn off. It'll work in multiplayer and it will implemented just for cars for the moment, while bikes will remain the same.

Lastly, while the mode is playable with a DualShock 4, Rustchynsky feels that people will drive more smoothly with a wheel.

Indeed, those who are familiar with driving simulation will know that smooth inputs are what makes the difference between a great time and a fatal spin when all assists are turned off, and wheels definitely excel as a control method for that kind of driving.