The Chinese Room’s 2015-bound PS4 exclusive first person adventure game Everybody’s Gone to the Rapture is one of the most intriguing between the games coming next year, and the developer provided a development update over Twitter, letting us know where things stand and where they are going.
The afternoon was ploughing through art backlog on a spreadsheet. But in better news, @andrewcrawshaw has solved a horrible design issue…
Surround sound is now working in what will be the audio suite. @unusualcadence doing a grand job there.
In code, @stuartyarham integrated the new version of CryEngine without hitting anyone or screaming or anything. Always a bonus.
And the art team continue to roll out major features and dressing. New artist @Alex_Grahame is building a station and doing a grand job!
Looks like things are progressing steadily both in graphics and audio, and the studio brought the art team along to a trip for inspiration and research, promising photos soon:
We took the art team out on a trip to Plumpton, Streat and Westhampton. Essential for any budding English apocalpytist. Photos to follow.
Real life post-apocalyptic pictures aren’t the only ones we can expect, as the developer also promised new screenshots:
Sorry everyone, no screenshot today for #screenshotsaturday – but soon there will be more!
Personally, I can’t wait. Everybody’s Gone to the Rapture’s screenshots could easily be printed, framed and hung to the wall, and very few would notice that they’re not paintings.