PS4 Exclusive Driveclub Gets New Screenshots of Environments, New Info and a Glimpse on the Menus

By Giuseppe Nelva

August 30, 2014

We’re finally getting close to the massively anticipated release of Driveclub on October 7th, and Sony Japan updated the local homepage adding a few interesting treats.

First of all we get three new screenshots of the courses in Scotlant, Canada and India, focusing on the environments and without the cars in the way. You can find them at the bottom of the post.

Secondly, we can see five screenshots of the game’s menus. Unfortunately they’re very small and in Japanese, but they’re enough to get the idea of the UI. They also come with information on what each menu does.

The first in the gallery below is the Tour menu. New tournaments become available when beating those before and collecting Fame points lets ys gain new cars.  The second screenshot showcases the single events menu, which lets you freely choose the conditions of the event (number and type of cars, track and so forth) and offers race, time attack and drift modes. Each event has an online leaderboard.

When you play single player events or tour you can receive random “face off” challenges that can ask you to compete a certain part of the track matching the average speed of a rival, to drift a certain distance, or to follow the racing line cleanly.

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Then there’s the matchmaking menu that allows you to participate into a race online or with a group of friends. Voice chat is also supported. The fourth screenshot is the club menu. You can see the level of the club and its emblem on the left. By raising the level of the club you can earn “club medals,” and not only they’ll earn you fame points, but they can be used to customize the liveries of the club’s cars.

The last screenshot shows the Challenge menu. You can set the conditions of a race and have solo challenges, send the challenge to other clubs, or accept challenges from them.

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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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