Yesterday, during Dengeki PlayStatiomn's seven hour-long Winter Special livestream broadcast from Tokyo, Gravity Rush 2 Director Keiichiro Toyama shared a few details about the game and its platforms.

Toyama-san mentioned that Gravity Rush 2 was initially considered for PS Vita as well, but during development. the game expanded beyond what the Vita can do. The team consulted with Sony and decided to release on PS4, that provides much more expressive power than the portable. Toyama-san apologized to those who wanted the game on Vita, but thinks the final quality that the team can achieve is worth this choice.

He also explained that the game has been developed with awareness of the worldwide market from the beginning, but rather than copying what developers do in the west, the team wanted to focus on unique things that can be done only in Japan.

While there are no solid plans of releasing Gravity Rush 2 for PlayStation VR, Toyama-san teased that during an internal test the team did have a chance to play it on Sony's upcoming headset, and it was an interesting experience. According to the Director, it seems like a waste for the team to keep that experience to themselves, but at the moment there are no plans in place. Yet, in the future he would like to provide some way to experience the joy of manipulating gravity in virtual reality.

As an additional treat, during the livestream Sony showcased a picture of the giant advertisement for Gravity Rush Remastered that is currently displayed on the front of the Shibuya Q-Front, right on the famous and super-crowded Shibuya crossing in Tokyo. You can see it below. It will be there until mid-January.

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