The Tomorrow Children is definitely an unique title. It’s so unique that it’s even difficult to fit it into a specific genre, but that’s definitely one of its charms.
It’s also not the only one, as the gameplay is deep with discovery and freedom, and the graphics are absolutely eye-popping.
In order to get an update on what we can expect on the game, I had a chat with Q-Games Founder and Managing Director Dylan Cuthbert at Tokyo Game Show.
Dylan shared information on what has changed since the alpha, technology and graphics, and he even gave me some insight on what directing a studio in Kyoto as a western developer feels like.