Wild Sheep Studio’s WiLD will have missions, but the way you approach and complete them, will depend on your choices.
Founder of Wild Sheep Studio and Ubisoft’s Game Designer Michel Ancel answered a few questions regarding how missions are set up, and the missions’ design in other games, where you know what you need to complete it.
“One thing I hate in games is when you have these missions things and you know exactly what you have to achieve.”
WiLD lets you assess the situation and act accordingly, like the recent gameplay demo, which puts you against a cannibals’ camp that you have to defeat in order to summon the snake divinity.
“Players can evaluate themselves if they want to big challenge or a small challenge.”
WiLD is a PS4 exclusive, but with no set release date.