Yakuza 6: The Song of Life, releasing in Japan on December 8th, will be the first Yakuza game to finally drop the obsolete PS3 to harness the full power of the PS4, and during a presentation held at CEDEC 2016 (livestreamed on Nico Nico), Sega showcased some of the technology we can expect for the game.
Some of it, is actually quite surprising and definitely interesting, considering that Kazuma Kiryu has almost always been pretty much a landlubber, so you wouldn’t expect a series like Yakuza to get advanced water simulation.
Yet, part of the game is set in Onimichi, a fishing town near Hiroshima, so there is going to be plenty of water around. Below you can check out the water tech in action in Onimichi’s port. Please keep in mind that the videos are recorded from Nico Nico, so the quality is quite bad, especially since they were showcased in a smaller window of an already low-resolution screen.
Even more impressive is the painstaking efforts made to the simulation of floating items. Developers made sure that items and even humans will float or sink realistically, in the right position related to their center of gravity and shape.
The SkyCloud technology ensure that the sky is animated with realistic clouds.
The GlassWater tech simulates the behavior of a liquid in a glass as it’s moved around.
The FlowDust technology gives Kazuma Kiryu’s special attacks some rather flashy particle effects. Looks like he took a page or two from the book of Delsin Rowe here.