PS4 Sales Pass 60.4 Million Units; Software Sales Now at 487.8 Million Copies

Sony Interactive Entertainment announces that the PS4 has reached another sales milestone. Surprise, surprise.

June 12, 2017

Today, during Sony Interactive Entertainment’s E3 2017 media showcase, the house of PlayStation announced  with a press release that the PS4 achieved a new sales milestone.

To be more precise, Sony’s console sold-through 60.4 million units worldwide.

This means that the difference between shipments and actual sales must be very limited, considering that the console had shipped 60 million units by March 31st.

We also learn that software sales are now at 487.8 million copies sold-through to customers around the world.

Last, but not least, we get a few more statistics about active users and PlayStation Plus subscribers.

  • PlayStation ecosystem has more than 70 million monthly active users worldwide as of end of March 2017.
  • PlayStation Plus has 26.4 million paid subscribers worldwide as of end of March 2017.
  • Active PS4 users worldwide spend more than 600 million hours in total, per week on the platform as of end of March 2017.

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Sony Interactive Entertainment President Andrew House accompanied the press release with a statement:

“We are very grateful for our fans and partners around the globe who have continued to support PS4. The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system. We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play.”

The press release ends with the usual promise of continuing “to expand the world of PS4 to deliver entertainment experiences that are only possible on PlayStation.”

Sony Interactive Entertainment predicts shipments to reach 78 million units by the end of the fiscal year (which means by March 31st, 2018), and the goal seems to be quite easily within reach.


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Giuseppe Nelva

Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality) and MMORPGs are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans of the flight simulator genre on Earth.

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